Millenipede logo
A strangely addictive retro arcade shoot ‘em up
50% Centipede, 50% Millipede, 100% 3rd millennium

Millenipede mushrooms

What is Millenipede?

Millenipede is a fast-paced arcade shoot ‘em up inspired by the classic Atari game Centipede. It was originally developed in less than seven days for the 94th “Wednesday Workshop” at SoCoder, but since then it’s sort of grown and developed a life of its own - nothing groundbreaking, but curiously good fun…

Millenipede crittersYour aim is to zap all of the millenipedes on each wave while dodging spiders, snails and of course the millenipedes themselves. They’ll make their way down the screen until eventually they hit the bottom, at which point they will roam around the player area until you shoot them.

Each dead millenipede will, for some environmentally friendly reason, grow into a mushroom. These serve no purpose aside from blocking the movement of other millenipedes and hindering your bullets. Each mushroom takes four shots to completely destroy. If you touch any enemy, be it a millenipede, spider or snail, you lose a life - but if you can manage to shoot them first then a nice points bonus will head your way.

Download the game for Windows or Intel Mac and see how long you can survive!

Screenshots

The Millenipede main menuOops! It’s a good idea to try and avoid enemiesKeep blasting the millenipedes for a place on the high score tableMillenipede - coffee-break arcade action at its finest

Awards and Reviews

IndieGames.comIndieGames.com - 5th best freeware remake of 2007

RGCDRGCD - 80%

CaimanCaiman - 60%

Features

  • Nostalgia-filled shoot ‘em up arcade gameplay
  • Keyboard, mouse and joypad control
  • Awesomely 8-bit sound effects
  • Catchy chip music
  • Highscore table
  • Marvellously average particle effects
  • Flying saucers with added glowy bits
  • Mushrooms. Lots of mushrooms!

Download

millenipede-111-win.zip (1.2 MB)
Windows version - 13th March 2008

millenipede-110-mac.dmg (6.9 MB)
Intel Mac version - 8th July 2007

Source code is also available. To compile the game, extract the appropriate source file pack to your existing Millenipede folder and load “millenipede.bmx” into your IDE. To compile the latest version you will need the BlitzMax Community FMod Package. Version 0.8.0 doesn’t require any such extras. If you have difficulty, don’t hesitate to ask for help!

millenipede-111-src.zip (32 KB)
BlitzMax source code for v1.1.1

millenipede-080-src.zip (15 KB)
BlitzMax source code for v0.8.0 (Wednesday Workshop entry)

What’s New

v1.1.1 - 13th March 2008 - “Countermeasures”

  • Add: Mod music support for MacOS. No more bulky OGG files, yay!
  • Add: After gaining a highscore, your position in the table is highlighted
  • Add: Some new sound effects
  • Tweak: Mushrooms now decay after being bashed too many times by millenipedes
  • Tweak: Mouse control is now the default on all fresh installs of the game
  • Tweak: Changed pause mode key to “P”
  • Bug: The flying saucer sound effect should now play reliably